PMC versus Scav
PMC kits cost real wipe progress. Scav runs should be greedy only when the timer is high and the map is quiet.
Spawn heat and scav karma notes sit in more game information.
If you keep dying as a PMC in the first two minutes, this resource helps you pick slower routes.
Extracts and ammo types
Flesh ammo fails on class-four armor. Pen ammo fails if you cannot hit thorax or head.
Extract camping is common on factory and interchange ramps. Check additional game information before you sprint the last hallway.
Car extracts need roubles in the bag. Related resources list which extracts are always open.
Hideout production
Bitcoin and water filters pay more than random barters if you feed the generator.
Craft queues and fuel math are easier with additional guides.
Do not upgrade the gym before medstation if you die to bleeds. More game information orders the early hideout.
Insurance and the flea
Insure guns you will recognize in the mail. This resource explains when insurance is a waste.
Flea fees eat budget ammo. Additional game information shows trader unlocks that skip the tax.
If a listing looks cheap, check the durability. Related resources catch ruined guns sold as kits.