Dark Sight clues
Clues funnel everyone to the same compound. Take the last clue only when you are ready to hear a fight.
Clue pathing sits in additional game information.
Compound sound
Crows, horses, and windows announce you. Crouch the last fence.
Trap and concertina notes are in related resources for common lairs.
Bounty extract
Banishing is a dinner bell. Additional guides cover waiting in a bush versus pushing the lantern.
Extract with one bounty if the second token is already a three-team pile.