Role swaps
Swap to beat a composition, not to panic after one death. Give a counter one full fight.
Swap timing sits in additional game information for dive versus poke.
Ult tracking
Count enemy supports first. Related resources help you hold a combo for the cart.
Do not nano a teammate who is already walking back from spawn.
High ground
If you cannot take high ground, smoke or shield the low road and leave. Additional guides mark common perches per map.
A lost first fight is fine. A lost spawn door is not.