Realistic crew play
Binoculars beat scoped peeking on ridges. Range first, then shoot.
Crew vitality and repair sit in related resources if you die to one-shot modules.
Arcade markers versus sim
Arcade paints enemies. Sim does not. Additional guides stop you from flying like arcade in sim.
In sim, look at exhaust trails, not the HUD.
Lineups by battle rating
A 0.7 gap in a lineup feeds you to higher pens. More game information sorts backup spawns.
CAS after a cap, not as your first spawn, unless the lineup is air. This resource times bomb runs.
If you get spawn camped, change map spawn not just the tank. Additional game information covers flank caps.